In hindsight, maybe attempting to replace CoreAnimation, CoreGraphics, AppKit, UIKit, and Interface Builder β€” the enabling technologies of some of the most successful operating systems in history β€” all in one fell swoop with a single black box framework β€” intended to make watch apps β€” wasn't the greatest of ideas πŸ‘€

Who could have possibly predicted this?

@stroughtonsmith

You know, I always thought that SwiftUI is simply a glorified list manager, invented by Apple only for iOS and their total inability to get auto-layout working on the 134 different screen sizes...

Then somehow that got completely out of hand...

πŸ˜‚πŸ˜‚

@cdfinder @stroughtonsmith but especially lists were a huge problem in the beginning.
@stroughtonsmith Something I like about UIKit's design is that there's 2 or 3 different layers and they're all public API. Can't do the thing with UIKit, drop down to using CoreAnimation. SwiftUI doesn't give you access to a lower level...