Skyrim on Switch 2 ships with severe input lag and a huge 53GB file size despite being capped at 30FPS

Skyrim on Switch 2 reportedly suffers from severe input lag, a 30FPS cap, and a 53GB file size, raising questions about its optimization.

Spilled

Wasn’t this already on the first Switch? How did you fuck this up? It was already done.

Honestly, I’m kinda over the Switch 2 at this point. All of the games that have come out for it look empty and soulless, and there hasn’t been anything to make me truly want to spend $500 on another piece of kit. They’ve had long enough to put out some quality, and the promise of “$80 for a game ensures we can continue to deliver quality” is just the corporate bullshit we all knew it was. This is the WiiU all over again.

It’s frustrating that a small number of really good franchises are locked into the Nintendo bullshit business model.

Xenoblade Chronicles, Zelda, Mario, and a couple of other series running on Steam Deck without the emulation nonsense would make me tremendously happy.

Zelda with a competent production company would be amazing.

Both BOTW and TOTK are some of the most well optimized games ever made. It’s truly wild that both those games can be played on what’s basically a suped up smart phone from 2016 and look and play as well as they do.

Unless you’re talking about everything else in the game, idk

I was thinking of it not being the same story over and over again for 30 years