Skyrim on Switch 2 ships with severe input lag and a huge 53GB file size despite being capped at 30FPS

Skyrim on Switch 2 reportedly suffers from severe input lag, a 30FPS cap, and a 53GB file size, raising questions about its optimization.

Spilled

Wasn’t this already on the first Switch? How did you fuck this up? It was already done.

Honestly, I’m kinda over the Switch 2 at this point. All of the games that have come out for it look empty and soulless, and there hasn’t been anything to make me truly want to spend $500 on another piece of kit. They’ve had long enough to put out some quality, and the promise of “$80 for a game ensures we can continue to deliver quality” is just the corporate bullshit we all knew it was. This is the WiiU all over again.

It’s frustrating that a small number of really good franchises are locked into the Nintendo bullshit business model.

Xenoblade Chronicles, Zelda, Mario, and a couple of other series running on Steam Deck without the emulation nonsense would make me tremendously happy.

wanna know something funny? I emulate totk on my steam deck. I stopped playing it on original switch because the load times on steam deck are speedy compared to on original switch.

I’m sure Totk runs fine on switch 2 if you pay 25 bucks for extra frames on a game you already paid 70 dollars for. but i don’t want to buy a console just for that.

but I do wish there was a future where nintendo would allow it on different platforms.

they won’t. ever. but it’d be cool.

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