Japanese devs face font licensing dilemma as leading provider increases annual plan price from $380 to $20,000+
Japanese devs face font licensing dilemma as leading provider increases annual plan price from $380 to $20,000+
Yet another reason to use and support open fonts.
Idk how many fonts are typically in a game but at $20k a pop, I suspect you could hire your own designer or collaborate with a few other small studios to design a few open game fonts.
I think the collab would be more likely.
Ideally the government would create public domain fonts for their official languages.
If they publish in that language then they should support the font for that language.
Funding such an endeavour as a single studio/designer would require making over 6000 characters for the font ( en.wikipedia.org/wiki/JIS_X_0208 ).
I’m sure modern unicode could do wonders to reduce that number (kanji has ~2,000).
The problem is Japanese has so many characters - typically a font would need 5-6000 glyphs to be usably complete - that it isn’t easy to create new fonts.
English ASCII is 96 characters, for reference. A designer can crank out a new thematically-appropriate font in a week.
If even one company opts to keep paying the license, that makes up for over 50 cancellations. They need less than 1/50 of their current licensees to continue paying to break even.
It’s shitty, but it’s basically a company taking themselves out of an entry-level market to extract more money from the types of clients where $20,500 is a rounding error.
Same concept is behind why fast food is so expensive now.
They’re fine with fewer customers if they can charge each one more.
The crisis could even eventually force some Japanese studios to rebrand entirely if their corporate identity is tied to a commercial font they can no longer afford to license.
Regarding this particular problem, I’m on the side of the gaming industry on every issue except this one. It’s sheer insanity not to own everything involved with your company’s identity, ffs. That’s just a monumentally bad decision with obvious, foreseeable risks. I will shed no tears if a big studio has to go through an expensive rebrand because of their own incompetent decision making.
That being said, I don’t know anything about Japanese font licensing besides what’s presented in this article. If anyone has important nuance to add, please do!
Is it Monotype?
Yes, it’s Monotype. For those who don’t know, they are an illegal international monopoly that aggressively buys up all competitors for the purpose of extorting users like this. It is their entire business model and they have been allowed to get away with it for over a decade because of how well they’ve hidden themselves.
they took their name seriously
“There can only be one type”
Good.
I love watching rich people make more money.
Build an open source & paid cloud hosted service that can sync OFL licensed fonts through an API, GUI, GIT and you’ll be swimming in cash. Just make sure it’s easy for casuals & devs and works for both individuals and teams.
There are projects similar to this, but nothing nearly this level of usable by everyone.
Your post reads a bit aggresive towards a use case completely fabricated within your imagination. However, it’s quite different in reality.
I do graphic design and need a FOSS alternative to Fontbase, but also able to comply with technical requirements for dev teams.
Something like what I’ve described in my OP would be great for both dev and designer teams alike.
Also, if you try to be nicer to people, you’ll help make the Fediverse a nicer place.
If you are collaborating with a team, you need to keep your work in sync.
What does this have to do with corporativism?
Lol, good. All copyright holders should fuck their customers over as hard as possible.
It’s just business~