Considering how much bloat Godot has been adding in the last couple of years to its codebase, maybe it's time to reconsider adding Skia to fix every goddamn font.
@Radex Eh, it's debatable either way. Probably depends on what you care about or if you care about the exact way additions solve their problems.
However, all this is still an indicator to me that Skia's font fixing tech should be integrated at this point. It's on the same level as embedding SDL for input. Like, every font on the web is broken in some ways. So it's crucial.