blinks

"the Nintendo 64 homebrew scene has written multiple 3D APIs with different performance/usability tradeoffs"

blinks

"the Nintendo 64 homebrew scene has forked GCC to add a new ABI that benefits performance given its 64-bit CPU core and 32-bit pointers"

at this point I am about 60% certain AGI will be achieved not with venture capital money but with a libdragon fork, for the sole purpose of unlocking additional performance in Super Mario 64 or whatever
@asie oh so it's like X32 but for mips
@wyatt @asie MIPS already defined that long ago and called it n32, but presumably this ABI has some improvements over that based on longer experience