Today I received an incredible surprise care package containing a 1TB Apple Vision Pro (M2), official case, weighted ResMed dual strap, and developer strap, all for which I am incredibly thankful. 🤯

Finally, after 2 years, I will be able to dive in to visionOS properly*

(And no, it wasn't from Apple)

*in as much as is possible in a non-supported country, which Apple has made /as painful as possible/, but I will complain about that in due time

My custom satellite TV app works great on visionOS 👌

I can pick up a 70" virtual tv screen and wander round the house with it, or bring it to the moon or a desert island

One aspect of the Vision Pro experience that really fucking sucks is the Apple TV app.

Not because it's bad.

Because its contents are completely unavailable if Vision Pro isn't supported in your country.

That means no Apple shows, no Paramount+, no nothing. Deep links go nowhere.

You can sometimes play these TV shows and movies using the Apple TV website (but not always), but that's it.

The Apple TV experience is 75% of the value of a Vision Pro, and it's just not available to me in Ireland

I can understand the App Store not being available (though I disagree with that, too), but to lock away my access to the services I'm already paying per month for is a bit of a gut punch — especially when it's some of the only content Vision Pro *has* right now.

(I knew this going in, for the record, but now I've experienced it I want to share how I feel about it)

In other news, visionOS is *gorgeous* in practice. It’s easy to forget that when discussing it from afar
If you think Apple's immersive environments are cool, try Disney's. The Alien: Earth one is fucking terrifying. It genuinely feels close to real life in quality — no uncanny valley here. That's the first VR I've seen that I could believe
It’s kinda shocking to see just how few key developers support visionOS. For example, 2 years on and Dropbox is still completely unavailable on the platform. Good luck having productivity apps if you can’t access your files
Speaking of shocking, the visionOS 26 shell crashes to an Apple logo an alarming amount of times per day. It crashed while I was dictating audio, it crashed when I entered an immersive space in Disney, and it crashed when I tried doing a FaceTime call. I could tell the OS was in rough shape from the Simulator, but this is deep into unfinished territory
The displays in the Vision Pro are effectively perfect; I don’t think they would benefit at all from more pixels. What the device could really do with are much better cameras and optics. A variable focal distance would go a long way to making this feel great. The passthrough cameras though need to be 10X better for anybody to take them seriously. I still don’t know how Apple convinced pundits who tried this at WWDC23 that passthrough was as good as they claimed. Y’all need help
Passthrough vs in-headset content. It handles low light better than the Quest 3, but it's still not great

I’ve had the headset on for maybe 8 hours today, comfortably. It is so much heavier than the Quest 3, but there is effectively nothing in the OS that can make you motion sick…

…except for ‘Immersive View’ of spatial video. An optional mode in Photos, hidden behind a button — a button I would recommend never ever pressing, because only a couple seconds of that can make you very sick 🤮 Use it for stabilized fixed-perspective content only

One very zen thing to try on visionOS is to lie on your back and look at the stars in the moon environment at night

This much was obvious before, but Vision Pro has a massive input problem: text entry and editing *sucks*.

I still think the platform would benefit greatly from a combined keyboard/trackpad accessory, purpose-built, and that's the kind of thing Apple could and should build

Something that slipped my mind is that you can AirPlay iPad and iPhone screens to the Vision Pro, which is kind of cool. Sadly, it doesn’t support any kind of touch handling
I do wish you could capture multiple Personas and swap between them at will. Business, casual, etc
It is abundantly clear that Vision Pro is a developer kit, and the software and platform should have a 'beta' label. There are many big problems that need to be solved, and they will still take years of effort. Should it exist? Absolutely. There should be a high-end headset, a 'cheap' headset, and whatever happens with glasses — these are all different products, and they'll drive the ecosystem forward in different ways. Above all, Apple, start making peace with developers. Give them kits, and $

Every Apple Developer should be able to log into the developer site and order Vision Pro hardware, light seals in any size, and the developer strap. In every country.

It boggles the mind that they haven't taken this step already

FB20871373 — Every developer should be able to order Vision Pro from the developer site, in any country

#radars

I had a lot of complaints about the original version of visionOS, but they have addressed pretty much all of my most-critical feedback in the OS releases since. If they actually had a good-enough relationship with developers to fill this thing with software, it would be an incredible computing device.

With an empty App Store, though, it’s still merely an expensive toy. There are so many ways they could have fixed that in the time since launch, Apple just need to get over themselves…

3D RealityKit content in visionOS is kinda shocking. It feels real, completely believable. Like there’s a physical object floating in front of me. The way it reacts to light is wild, and how it reflects the view out of my (irl) window. I am shook
The more time you spend in visionOS, the more you fool your brain into thinking that these floating windows are physical objects in real space. The visual quality is that good. It's like a superpower, being able to summon 'UI' everywhere you go
I’m using Moonlight, which works pretty well, but I really wish I had Windows Virtual Display on visionOS as well as Mac Virtual Display so I could have both my Windows and Mac monitors side by side like in real life
I really love visionOS 26's ability to snap and align windows to flat surfaces, like walls, or monitors. Makes it really easy to replace my real displays with virtual displays
Seeing your own apps floating in augmented reality is a deeply emotional experience. I made this? Holy shit.
I made this? I made this
I’m really falling in love with visionOS, you guys

The Disney environments make me wonder what Pixar could do if they made a 'movie' (short, stage play, etc) entirely in RealityKit. The Monsters Inc Scare Floor makes me feel like I'm *in* the movie. Not in VR.

There is a level of fidelity here that's impossible to describe without being there yourself. No pixels, no discernible textures or polygons. You're just… there

Testing my apps from the top of a mountain feels kinda profound 😂

Speaking of which, I did bringup on my Broadcasts 4 codebase on visionOS, which was something I wasn't planning anytime soon

Not me wishing the visionOS moon environment actually had a moving, accurate starry skybox shader that syncs with the time of day. You can tell it's a flat texture, which is unsurprising

I've also tried to summon the visionOS Control Center via gesture in real life, or things from across the room 💀

This is the new forgetting your Mac doesn't have a touchscreen

I know plenty of people have complained about it, but it's a little infuriating to do visionOS development with Mac Virtual Display, because every time you build and run the app is spawned where you're looking (i.e. on top of the Mac) instead of where you last carefully positioned it.

I really hope they anchor that between runs in the future

Speaking of development — I'd kinda forgotten, but I have multiple [near-]release-quality apps ready to go for visionOS that I just never shipped, and actually seeing them here in-headset kinda gives me the urge to go for it
One area that visionOS really needs to improve in is occlusion. It's good, but it's not great, and it can be very distracting. Any time a virtual window clips objects in the real world, you're taken right out of the illusion. I envision a future version of the software that uses gaussian splatting perhaps to precisely mesh out your room to make this much better

@stroughtonsmith it’d be fun to see the window projected onto the cylinder.

Imagine attaching a window to a can, rolling the window up to minimize, then unwrap it elsewhere like a wall to maximize it. Nothing like a heap of cans to help organize a virtual desktop.