đź§µWe have several updates on #StopKillingGames:

1. Update on the Verification Progress
Out of 1,448,270 signatures, 689,035 are already verified, and 15 countries have met their thresholds. We are still missing the two largest countries Germany and France but based on our current progress, we are confident we have surpassed these required thresholds.

2. Update on the DFA
The DFA’s (Digital Fairness Act) feedback phase ended Oct 24th. Thanks to your support, it has received a record-breaking...

number of submissions. This level of engagement was unprecedented in EU public consultations. Thank you for your efforts!

3. Meetings
Over the past few months, we have engaged in intense discussions with:
• Members of the @europarl_en (MEPs)
• National governments
• Political parties
• @EUCommission

Some representatives even reached out to us proactively. Your emails made this possible.

4. Academic Support
While we cannot share too many details yet ,we are actively working...

to secure expert backing. Having politicians, lobbyists, and developers in our ranks is invaluable, but we must credibly address the tough questions—*without relying on expensive consulting firms*. We are a grassroots movement, after all.
Once finalized, we will make a dedicated announcement. Thank you in advance to our new allies!

The Fight Ahead: Why We Need Everyone, Including Studios
Why Engage with Studios?
Some may ask: "Why engage with those who created this mess?" The answer is clear:

There is no monolithic "industry." The vast majority of studios—especially European ones, both indie and AAA—have always listened to players and strived to do right by the community. This issue is driven by a powerful few who do not represent the values of creators or players.

Studios Stand With Us

Many studios have not remained silent—they have stood with us. This is not just about consumer rights, though that alone should be enough. It’s about what games should be:

- More than sloppily assembled products
- More than ignored studio visions
- More than just another price tag on a shelf

Games are and contain art! Developers—the people who craft these worlds—are almost never the problem. They suffer under the same corporate greed as players, facing crunch, rushed releases, and compromised creativity. The proof is everywhere: broken launches, abandoned projects, and exploited teams.

Our fight is not against some united "CEO front". It’s against a handful of-

companies holding our favorite games hostage. That’s why we said "enough"—and why so many of you did too. Let’s not just talk *about* developers but *with* them too; many of whom—big and small—are already resisting these awful practices. We can’t undo past damage, but we can stop what’s coming. We shall not allow a few bad actors to dictate the future!

Call to Action

For Citizens:
Reach out to:
• Your government
• Consumer protection groups
• Your favorite studio

For Developers (Indie or Established):

Make your voice heard. Don’t be afraid to take some initiative on your own. We are already in talks with many in the industry, but we can’t be everywhere. If we’ve missed you (and we apologize—there are simply too many to track), please reach out to us.

We are planning public events and want to bring some devs in front of parliament to demonstrate how things could be.

Thank you for your ongoing support. We are a community project: feel free to reach out

to us at any time and we will respond as available.

Stop Killing Games forever!
From, Moritz

See this thread's message and our other social media outlets and links on reddit: https://www.reddit.com/r/StopKillingGames/comments/1og0kb3/stop_killing_games_announcement/

• Discord (community): https://discord.gg/TCE6uXwsBe

• SKG Wiki: https://stopkillinggames.wiki.gg/

• Website (official): https://www.stopkillinggames.com

• Bluesky (official): https://bsky.app/profile/stopkillinggames.bsky.social

• Twitter (X, Official): https://x.com/StopKilingGames

• Twitter (X, Ross Scott): Accursed Farms https://x.com/accursedfarms

• Twitter (X, personal for future communication on the grounds work): Moritz Katzner — https://x.com/Moritz_Katzner
Moritz Katzner (@Moritz_Katzner) on X

#StopKillingGames, posting on developments on the European Citizens Initiative „Stop Destroying Videogames“

X (formerly Twitter)