Listening to Green Gardens from Bomberman 64, and I kind of miss the prevalence shallow premise video games.

Like, Bomberman is literally just on a save the world mission, and I suppose there's a twist ending or two if you 100% complete it. Doesn't explain where he gets the bombs, why they're the most feasible device for stopping the enemy, nothing. Just a focus on level design and playability.

But that besides the track's a bop.

https://youtu.be/4qg0x07oaZY

Bomberman 64 Music: Green Garden Theme

YouTube