Time to slam some servers and raid those lost ARCs 🫡

ARC Raiders is the first game since PUBG that makes me feel how I felt about PUBG. It's *great*, even in this limited playtest. The pace is much quicker, but the extraction mechanics, questing, and skill tree provide that hook that could make me play hundreds of hours of this.

[You know, if PUBG had a mode with all these elements, and not just shrinking circle gameplay, I would probably put hundreds of hours more into that, too]

Love the environments and the world-building in ARC Raiders. There's a lot of lore in this; loot is environmentally contextual, questgivers are voiced, have cinematics, and drive an overarching story narrative. The one map provided in this weekend's playtest is enormous. You may encounter one, maybe two other players in a session (though will hear many others via distant gunfire). When a player goes down, a flare goes up — alerting everybody from miles around — which is a really neat mechanic

I also like how readable the ARC Raiders UI is at a glance, which is something I can't say about Marathon

(Though maybe Bungie will steal a better design language by the time it ships 😛)

@stroughtonsmith honestly I’d be all over this if I could play it as PvE. I’ve not got the time to try to remotely compete with pvp players that have sunk hundreds of thousands of hours into learning fps pvp gameplay. :(
@Verxion it mostly is PvE â€” I see maybe 1 or 2 players a session, if that
@stroughtonsmith I had seen streamers playing it and they had LOTS of pvp action. I think I’d need a toggle or some way to disable it.
@Verxion not 100% sure of this, but I think if you queue as a squad you'll be more likely matched with other squads, and squads always mean PvP. As a solo player, it's been pretty chill