Why so unnecessary?
Why so unnecessary?
I played Twilight Princess on Wii and GameCube, and it was pretty fucking cool to feel like I was swinging the master sword. I probably would have just switched hands if they hadn’t. It would have been an adjustment, but I would have gotten there.
But I can understand not wanting to create a barrier to entry.
Iirc there was a lot of fpv aiming for arrows, slingshot, and claw grabbing. I would have been frustrated trying to aim with my left hand, but then I suppose I could have switched for those sequences if needed.
Even better, maybe they find a way to allow the player to choose which universe they wanted to play in, left or right.
Does this mean you moved link with the movement stick in your right hand? Honestly, that’s the crazier part to me.
Aside of some 8BitDo thing I’ve never heard of, I think the Wii’s controller might be the only one you can do this with.
But I can understand not wanting to create a barrier to entry.
Unless it’s left-handed people. They can get fucked.
Seems crazy not to implement the option in the original. I’m not a game dev, but I imagine it’s super simple to mirror the controls or whatever.
Just Nintendo being Nintendo I guess.
He is right handed in the Wii games with motion controls for the benefit of the majority of right handed gamers, but left handed everywhere else.
Twilight Princess was crossgen between GameCube and Wii. The two games are mirror images of each other because it made it simpler to port the game than mirroring the character animations alone.
Weird that they never bothered to swap him back to left handed for the Switch games, though.
Isometric Link (Link’s Awakening remake) remains left handed at least, but Switch era 3D Link is right handed.
I’ll just chalk that up to the Switch games wanting to switch (heh) it up a bit, with his primary color association also switching from green to blue. Maybe if they decide to make an older style 3D Zelda again, they’ll go back to left handed Link.
Weird that they never bothered to swap him back to left handed for the Switch games, though
They are different characters. OoT Link has always been a leftie, BotW Link has always been a rightie
Almost all of the Links between different games are different characters, but they were all still left handed until the Wii era. That includes Wind Waker Link, Twilight Princess (GC) Link, Oracle Link, and even NES OG Link who are all distinct from OoT.
BotW Link is right handed either because they forgot he was originally left handed before the Wii era, or because it was a deliberate choice to break convention from older games (like also having BotW link wear blue instead of green).
I wouldn’t be surprised by either possibility, just given that BotW deliberately had relatively few series veterans working on it.
Weird that they never bothered to swap him back to left handed for the Switch games, though.
It’s not even that they “didn’t swap him back”.
Twilight Princess for the Wii U uses the original left handed link from the GameCube version (it swaps to the right handed version of the game in the harder difficulty).
Link is left handed in all of the 3DS entries, Hyrule Warriors, and Smash 4. In Smash Ultimate, both “Young” and “Toon” Link are left-handed while “Link” is right handed (he’s based off of BOTW in this entry).
In The Legend of Zelda: Echoes of Wisdom, you primarily play as Zelda, but Link is left-handed when he appears.
It was a very deliberate decision to make BOTW/TOTK Link right handed, and it’s not as simple as “not changing it back”.
He holds the pistol with his left but holds the shotgun right-handed:
Conclusion: he’s right handed but trained to hold the pistol with his left
Here’s a couple random ones, outside of the obvious (Link from The Legend of Zelda).
Some of the character models in Warcraft 3 were left-handed, like the Footman and the Grunt. The weird implication in this is that in the Warcraft universe, left-handed is the default, because while the common Footmen were lefties, the heroic Paladin was right-handed.
Some of the party members from early Final Fantasy games were left-handed: Leila and Leon from FF2, and Kain and Palom from FF4. Because of the 2D sprites it didn’t show very well during battles, but it did affect the way their equipment was arranged in the menus.
In my limited experience, it’s not that
In games and movies it’s usually:
This character who famously has been hetero, now suddenly bus gay and we just recon that they were always gay, you just didn’t notice
Which is then followed with a “huh?”
I rarely see people having issues with characters being gay or trans or anything really, it’s just when it gets shoehorned in really badly, or when everything about the show/movie/game is really bad, but my main character is gay, so now you MUST LOVE THIS PRODUCT!
Just make a good product, and I honestly don’t care if your main character is straight, gay, brown black or purple
Elton John in Rocket Man.
What do you mean he was always gay?!?!
People lost their absolute shit when dragon age vanguard came out because of a scene many hours into the game, for a side character, during a side mission, that they didn’t need to do. The clip out of context makes it seem like it’s shoved in your face for no reason, but if you actually played the game that characters entire side quest was building up to that moment where they come out to their mom.
It’s one game, you can’t write a trans character into one game without outrage.
I think it’s more that “Dragon Age” Veilguard is a shit game in a beloved series. They’ve always had gay characters in that series and no one (sane, mind you) batted an eye. I think the only reason this trans character got fully blown out of proportion is because the writing is mediocre at best, and everything else wrong with the game, which means the trans issue is even more overblown because it got swept into the “bad game in general” train.
There would’ve still been outrage, no doubt about it, but we should all be aware that 90% of that is bots spreading hate and manufactured outrage. If it was an actually good game that got the treatment it deserves as a Dragon Age game, the general populace would’ve shrugged and kept playing it because it’s good.
This is just my opinion though.
Beloved series
Is it? II received a lot of hate (though I personally loved it EXCEPT for the repetitive ass dungeons) and Inquisition I just couldn’t get into. Was Inquisition good?
I wish I could just go back and replay DA:O and DAII right now, but they take so much time!
TL:DR: Veilguard is garbage compared to Origins.
I would say so.
Two had a lot of hate because the fanbase was so in love with what they did with the first game. They essentially took everything that made the first game great, and watered it down for the masses. Flashy combat, sure, but the RPG elements were hardly there, which is kind of what the fans loved about the first one. Multiple origin stories (name of the game baby) and a swath of “play your way” gameplay. Tactics for AI companions, the different branching paths for how you handle the choices during the game, and companions who were really well written for the most part with quests to flesh the world out and let the player immerse themselves.
Two was city, back and forth. Watered down game mechanics, a story that didn’t feel as well written as the first, and I’m pretty sure they had the dialogue wheel in two, which is all around god awful for an RPG game. The lines hardly matched what Hawk was going to say.
Inquisition was a step up in some areas, and yet another downgrade in others. It was a solid 5/10 for me. Playable, but nothing to rant or rave about.
The fan base has slowly lost interest in the series as time goes on because their writing is just getting so god damn awful now. Where in Origins, it felt like they could be real people, all reacting in different ways to a Blight that’s at their doorstep, and quickly coming in. In Veilguard, it’s like the writers have only ever consumed marvel movie dialogues and thinks that EVERY single character needs to have some quip, comeback, sob story, or other marvel movie quirk. Really big “well, that just happened!” energy in that whole game.
I’m a bit out of the loop, but which ones are you even talking about? Marvel?
I don’t recall any doing this.