DXGI debugging: Microsoft put me on a list

Why does Space Station 14 crash with ANGLE on ARM64? 6 hours later…

So. I’ve been continuing work on getting ARM64 builds out for Space Station 14. The thing I was working on yesterday were launcher builds, specifically a single download that supports both ARM64 and x64. I’d already gotten the game client itself running natively on ARM64,

https://www.osnews.com/story/143409/dxgi-debugging-microsoft-put-me-on-a-list/

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DXGI debugging: Microsoft put me on a list – OSnews

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> Turns out that it’s because I started Space Station 14 Launcher.exe directly. You see, that executable is x64 native, and its only job is to set up the .NET environment and launch the actual ARM64 executable

So it's basically creating an EXE for something you can easily do in a script :)