Something something history is a flat circle
Something something history is a flat circle
I don’t use Rust much, but I agree with the thrust of the article. However, I do think that the borrowchecker is the only reason Rust actually caught on. In my opinion, it’s really hard for a new language to succeed unless you can point to something and say “You literally can’t do this in your language”
Without something like that, I think it just would have been impossible for Rust to gain enough momentum, and also attract the sort of people that made its culture what it is.
Otherwise, IMO Rust would have ended up just like D, a language that few people have ever used, but most people who have heard of it will say “apparently it’s a better safer C++, but I’m not going to switch because I can technically do all that stuff in C++”
D has a lot of other reasons why it haven’t caught on.
int meaning different things in both languages), and nowadays I can pull the conversion off on the regular. It’s like the only changes that were made to the language are making things more consistent, making things work better. etc. Rust is more like a language that is a marriage between C-style languages and OCaml. Rust is also a “functional first” language with the ability of opting out from the functional part, first when I’ve heard about Rust it was through this “fancy and new programming paradigm, that promises to fix everything wrong with programming”, and the D team wanted to be left out from making const the default mutability.@nogc thread going (using that for audio).moving from D1 to D2
I was learning a few different languages at the time, and it’s a bit fuzzy in my head, but I remember the confusion between the 2 compilers. One was incomplete and/or obsolete, and the other one was in beta or something and you shouldn’t use it anyway. I chose nothing and tried something else because it was annoying to watch. Walter, as the BDFL, should have decided on something but it never arrived, and the hype went away.
All I remember is that some Japanese guy wrote a bullet-hell library and game in D, and that was great. But the community was too confusing for me.