WebGPU Lands in Firefox 141 on Windows, Eyes Linux and macOS Next

https://lemmy.ml/post/33414088

WebGPU Lands in Firefox 141 on Windows, Eyes Linux and macOS Next - Lemmy

Lemmy

I’m not really knowledgeable enough to say for sure, but this sounds like a privacy nightmare. It’s hard enough to keep browsers in general from giving up enough info to identify you even without cookies, but I can’t even begin to see how to stop this from leaking just about everything.

Direct HW access for browsers? Not a fan. What we need is a layer between the browser and the HW that anonymizes and generalizes the API responses instead. I get the increased latency would be directly opposed to what this is trying to achieve, but it’s a prize I’m willing to pay. It’s contrary to what every tech giant wants, which is an indication it’s actually a good idea. They aren’t our friends.

I wonder why a permission-based approach wouldn’t be feasible. Most websites don’t need GPU access anyway, so why couldn’t a game or simulation just prompt the user quickly for granting access to the GPU?

I wouldn’t even know what the implications of allowing it would be, and I’m a programmer. I just want to play the game.

In other words, the permission prompt would achieve nothing except annoy me and make me ignore prompts.

Certainly you’d be okay with certain pages using it, and you could hopefully disable it everywhere so you don’t see the prompt if you really don’t want it.