Statement on Stop Killing Games - VIDEOGAMES EUROPE

https://lemmy.world/post/32519687

Statement on Stop Killing Games - VIDEOGAMES EUROPE - Lemmy.World

Lemmy

“many titles are designed from the ground-up to be online-only”

So change your design? The corporate mind cannot comprehend this.

Why could you turn a battle royal game into a local only split screen game for 2-4 people?
Give players a copy of the server so they can host their own, or patch the game to allow direct connections like games used to have in the 90s and 00s?
That sounds like an online only title. I thought we were going to “change the design.”

What do you mean?

Changing the design happens during the pre-production. This will not effect any games retroactively. As unfortunate as it is, until the EU parliament decides on a law or regulation all games destined to die will die.

I mean, taking a 100 person battle royal and changing it so dramatically would be quite odd to do.

I picked an extreme example for discussion reasons.

What exactly is this dramatic change that you think would have to happen?

I think it mostly revolves around how you get 100 players together for a good game. The match making part. I’m skeptical of the quality of match making, but that’s not a showstopper for people committed to playing. But if we set aside the need for someone to maintain hosting, then it becomes peer to peer or a lan party, or a combination of the two.

I remember what it was like rounding up and wrangling 80 people to raid in WoW back in the day.

And none of this is a showstopper I don’t see why we can’t talk about that. It’s not like discussing the difficult edge cases or the feasibility of the details could harm things.

My initial question in this thread framed changing the game design, not networking stack. So it was about making it all local/same screen only. An absurd example on purpose.

I think it mostly revolves around how you get 100 players together for a good game. The match making part.

This part is not really what the initiative is about. The initiative can't guarantee you'll be able to find 100 other people to play with. Even matchmaking (unless it's somehow made integral to the game) is not really relevant to the initiative. What the initiative is concerned with is preservation of games. To give a specific example, if you're able to organize 100 people to play the same game the initiative wants you to have the technical capability to set up the game for 100 people. And to give a more real life example, Anthem is shutting down at the start of 2026. That means if me and my 2 friends get nostalgic and want to play Anthem in 2027 we literally cannot, the game won't run. But if what SKG wants to achieve would be a reality right now then EA would have to have a way for me to set up whatever is necessary for me and my 2 friends to play Anthem together, be it some kind of server binary or P2P solution or source code or whatever, doesn't matter how the company wants to solve this as long as it works. That's what SKG is about.

My initial question in this thread framed changing the game design, not networking stack. So it was about making it all local/same screen only. An absurd example on purpose.

SKG isn't saying companies should make BR-s local/split screen. It's only concerned with keeping games in a playable state. SKG doesn't alter the game design unless the technical stack required to keep the game running is somehow integral to the design of the game. SKG deliberately leave the "how a game should be preserved" open so publishers/developers could preserve games how they see fit. If the publishers/developers want to rip out the multiplayer and replace it with local/split screen that's how they've decided to preserve their game. That is not really criticism of SKG, that's just a bad faith argument that can be made only because SKG isn't as restrictive as people claim it to be.

And specifically in your example the design of a BR game does not need to change at all because the only thing preventing some BR-s from being preserved is the fact that you cannot set up your own servers.