Thinking about the games Bleed and Bleed 2 again. The sequel feels so much more polished and "fair", and "designed", but the first game got some charm in its sometimes "unrefined" and "unfair" design.
Most prominent example for this is, that in Bleed you absolutely have to use the slow-motion to react to some things, while in Bleed 2 I forgot there even was a slow-motion ability.
Most prominent example for this is, that in Bleed you absolutely have to use the slow-motion to react to some things, while in Bleed 2 I forgot there even was a slow-motion ability.