Some indie devs have really bad takes on the Stop Killing Games thing, sheesh

"How am I going to comply if I make an MMO as a solo indie??"

Well 1. I have bad news for your odds of making an MMO lmao and 2. why are you so concerned that dropping the non 3rd party proprietary parts of your source code into a repository somewhere with a no-warranty license would bankrupt you? 🙄

@eniko The most surprising thing to me is the disregard for the player. Those people paid real money to play your game and you're willing to just shut them out of their purchase because you no longer feel like running the server?? It's wild to me devs don't want to have an end-of-life plan anyway.
@Tijn one of the City of Heroes devs clearly wanted an end of life plan so badly they broke the law and leaked the server source and binaries to their pals. Like. Devs don't want to see their games dead lol
@eniko @Tijn There will be some exceptions, but the vast majority of the times, the "just let it die" decision will be made by executives who never cared about the games outside of the money it could make them.
@ainmosni @eniko This is about indie devs opposing the Stop Killing Games campaign though!

@Tijn @eniko Yeah I am aware, although my comment was regarding to the city of heroes move, and just the general "devs want to keep their games alive" sentiment.

The indie response Eniko mentioned feels like a bit of a kneejerk from people who don't fully understand what it means for them.

@eniko Yeah, Ross also talked about how some people who worked on The Crew were supporting his campaign.

Turns out they're not excited about their work being destroyed, who could have predicted this!