I've reached the point with Defenderoids where I'm mucking about with between level transitions

More work than it's worth really, but hey, that's the fun of this stuff

#NGPC #NGPCDev

A full level loop - opening level, so no city building, just protect the Lemmanoids

Shows the autopilot going the wrong way, and taking it's sweet time about it, but you get the idea. Need to add some fireworks or a warp effect or something

And another test - this time for the All-Lemmanoids-Lost transition. Need some crunchy sound effects, but spawning asteroids along the heightmap profile does a pretty good job of showing the planet blowing up

Needs particles.