More progress on the vector layer code for #GIMP 3.2 in the last few days. Accessing the Fill/Stroke settings is now faster by double-clicking the preview, and you can switch the path used to create the shape live!

Another important thing is that the transform tools affect the path directly. Before, if you moved the layer rather than the path, it would snap back to the path's position when edited - now they move together.

Still a lot to do, both code and UX wise, but we're getting there!

@CmykStudent

Nice! Great job! 👏👏👏

@CmykStudent would it be possible to have multiple vector objects on a single vector layer and perform vector operations on them?

@alerikaisattera Hi! At the moment, you can have several disconnected paths on a single vector layer (like you could draw a square in the center, then a separate triangle on the right side and a circle in the left). However, they'd all scale/rotate/translate together.

However, we're still working on the feature, so it's something I can look into.

@CmykStudent Can these paths on a single layer have independent fill/outline settings? Also, would it be possible to unify vector and text layers?
@alerikaisattera Anything's possible! Like NDE, we'll focus on getting a good basic implementation first, work out the bugs, and then start adding on complexity.