Valve's invite-only Deadlock has an even more exclusive top-secret hush-hush version
Valve's invite-only Deadlock has an even more exclusive top-secret hush-hush version
Seriously.
Aren’t there enough PVP games that center around rewarding whoever puts more time into the game?
Its a competitive shooter/moba, basically none of the game would remain if it was transitioned into a PvE game.
There arent AI bots sprinkled in, there’s just troopers and jungle camps, which either dont move or walk in a straight line down their lane. They aren’t meant to be a challenge, theyre just tools for gaining souls and creating map pressure.
PvP is only rage inducing when you let it be. Mute whiny people and just enjoy yourself.
PvE Deadlock already exists—it’s called Risk of Rain 2.
The two games actually have a decently similar feel and it’s no surprise that Valve eventually hired some of the RoR2 devs.
I very much don’t think RoR 2 feels like Deadlock. The movement is so much faster, missions so much longer, amount of enemies so much greater, and the camera shows so much more it’s incomparable.
The closest game I can think of to Deadlock I’ve played is Monday Night Combat but is like apples to oranges. Deadlock feels unique to me.
the game is a moba, the pve sections are there to facilitate pvp play, like farming and map control.
id be pretty down for a coop pve shooter in the style of the old hero sieges from wc3 though: fighting off waves and waves of creeps until you get strong enough to push into their base while defending key objectives.