In Blender 4.5 one can import some file formats directly into #GeometryNodes: obj, stl, ply and csv (numeric data only). This can simplify some workflows quite significantly. #b3d #devfund
The import nodes are considered complete enough to expose without the experimental option. This commit removes the option so they will be exposed in 4.5. There are still some possible future improvements, including automatic caching, possibly exposing more input sockets, and possibly including i...
@JacquesLucke !!!!
does this work with ply points too? and too bad we can't just seamlessly export this