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I'm installing the 1992 After Dark: Star Trek The Screen Saver
I'm in.
I've long thought it would be fun to reverse engineer the After Dark API that modules use. Make a modernized version that can run on modern systems, just emulate the 16-bit x86 part using a headless QEMU or something
or a 68k emulator, since they also made a LOT of mac modules
amusingly enough time has passed that in between when After Dark Windows was released, Windows added and then removed their own screensaver functionality. So we're back to how After Dark worked, where it was a program that just idled in the background
but I'm sure it could be hacked into one of the linux screensaver frameworks without too much difficulty. JWZ probably doesn't want the Windows version in xscreensaver, but maybe the mac version would be acceptable?
anyway for now I'm looking at the windows version. I have way more experience reverse engineering windows shit

I found the After Dark 3.0 SDK!

https://www.jamessignorile.com/program.html

Pixel Dreams After Dark Screen Savers Programming Tools

Pixel Dreams After Dark Screen Savers Programming Tools : Resources to write your own custom AfterDark and Win95 screensavers.

@foone 2.0u for Mac has an SDK on its floppy disk, hit up That Usual Spot for 68k Mac SW
@foone gotta see the tribbles screen! I had the Disney version.
@derrydavis @foone the sorcerer's apprentice module was great!