I'm working on adding Python-style string slicing to AssetCooker Command Variables, meaning you'll be able to do something like this:
{ File[0:3] }
to get the first 3 letters of the file name (and concatenate it in the path of the output or something).
github.com/jlaumon/Asse...
GitHub - jlaumon/AssetCooker: ...
GitHub - jlaumon/AssetCooker: ...
GitHub - jlaumon/AssetCooker: Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be c...