How is GOG Galaxy Still Not On Linux?

https://lemmy.sdf.org/post/30656887

How is GOG Galaxy Still Not On Linux? - SDF Chatter

Lemmy

IIRC GOG is actually partnered with HeroicLauncher… so… it’s semi official to use that… and better UX.
annoyingly, heroic has no download throttling, very annoying for shared/shitty networks and large games
I’d put that as a feature request honestly, they’ll probably add that in at some point

If youe on Linux, you have a lot more options to affect the system. You could try running Heroic Launcher through trickle: unix.stackexchange.com/…/how-can-i-limit-the-band…

Ideally this would be implemented on the client side, i.e. Heroic Launcher, but there seems to some challenges in making that happen: github.com/Heroic-Games-Launcher/…/597

How can I limit the bandwidth used by a process?

I have a CentOS 5.7 server that will be backing up its files nightly. I am concerned that visitors to the various sites that the server hosts will experience degraded performance while the backup is

Unix & Linux Stack Exchange
bit late to this, but trickle doesn’t work because heroic spawns new downloader processes unaffected by trickle’s limits
Hm, if it spawns some external process, would it be possible to wrap that in shell script of the same name, which turn calls the other one but through trickle?