One of the arguments I used to convince myself to keep playing horror games this month was that I could use this as an excuse to finally finish the fight… I mean, finish this little obscure underrated indie gem.
One of the arguments I used to convince myself to keep playing horror games this month was that I could use this as an excuse to finally finish the fight… I mean, finish this little obscure underrated indie gem.
I’m grinning so much right now, I look like one of those cats, you know what cats I’m talking about.
Weird, perhaps alarming, how dark games feel very comfy to me. This, Dungeon Keeper (https://mastodon.online/@alsorew/111771929537149121).
Attached: 1 image Dungeon Keeper works great with the help of https://keeperfx.net and https://lutris.net/games/dungeon-keeper/ It’s so cozy for me, you don’t even know. Evil is good. #DungeonKeeper #KeeperFX #Lutris
I don’t know what’s remastered in this, but it still looks like a 360/PS3 game… and I love it! Take your fancy-schmancy graphics, I want to see polygons, and textures, and trees made of two sprites criss-crossing each other.
The Depths. Why?!
I went to the Great Hollow and all I got was this curse.
Who’s Sen, and why he’s hates me?
Hammer and Sickle, if you know what I mean, are done, baby! Now I have a L███v█████ and can w███, ho-ho-ho! I’ve kind of rushed to this point, so there’s still a ton of places to go!
I just spend a lot of time leveling up so I can wield *that* bow. Then I upgraded the bow and bought a lot of arrows. Then I killed the dragon. I got 10k souls and I feel nothing.
Revenge is not worth it, kids.
The key to playing these types of games is knowing when to take a sip. I mean both the in-game health item and the real-life cup of whatever you are drinking.
The demon in Asylum was so nice that I killed it twice.
By the way, I added a #NotFullyLiveSoulsPosting hashtag, similar to #NotFullyLiveVoidPosting, so feel free to filter this nonsense out.
Strangely, there are both Seath and Sif, and they are both scaleless.
Dark Souls is like #TheLegendOfZelda…
Dark Souls is like #Castlevania…
Nah! Dark Souls is like #Doom: you are running around in #HeavyMetal looking places, fighting demons, and constantly need keys.
“Boss, we got complaints that the skeletons rolling around in Demon’s Souls felt silly. Broke the immersion and all that.”
“Oh, yeah?! Put them into wheels, then!”
I hate that chaos-sized bed! Argh! And even the developers know what they did.
On the other hand, I just got a nice letter from the Astora’s Save Solaire organization (full name only, they don’t like their acronym). Specialists are working with him, he’s recovering nicely.
Should I prolong my suffering/enjoyment by going into the past? Hm.
Oh, I forgot to make the joke:
Now I finished the #DarkSouls trilogy, all four of them.
(That includes #DemonsSouls.)
Technically, I can keep making that joke without going too far (Scholar of the First Sin is quite different, for example), and for a long, long time if I blur the line (remasters are not that different, or FromSoftware has had similar games since the original PlayStation).