DOOM: The Dark Ages | Gameplay Sizzle | Coming May 15, 2025
DOOM: The Dark Ages | Gameplay Sizzle | Coming May 15, 2025
That recycled yank-the-keycard-off-the-corpse animation, thoughā¦
It doesnāt look like they learned much from Eternal. I think Iām going to give this one a miss. All Iām seeing is more mechanic overload, and a really annoying parry system thatās just going to result in about 1/3 of the monster roster being, āThe only way to deal with this guy is to wait for his green attack and parry it, then you get to hit him once. Other than that heās functionally invulnerable.ā Yeah, because the Marauders were totally the highlight of Eternal, and absolutely didnāt grind the entire game to a tedious three minute halt every time you encountered one and played its silly song-and-dance.
I will happily don my asbestos underpants and declare that I really donāt like the direction the new Doom games are taking. Whatever this is isnāt Doom; they could have just as well slapped a new original IP over top of it without any difference.
Yeah, it also puts off people like me who are crap at games but still want to enjoy them. I am in my 50s and missed a couple decades of gaming. Recently got a steam deck and been trying to catch up. Recently finished bioshock! And Iām about halfway through doom 2016, enjoying it a lot. But I know Iām shit, Iām playing on little bitch difficulty and I still got stuck on a boss for two frustrating weeks.
My point is that some of their market is going to be people like me who donāt have time to put hundreds of hours into learning the mechanics but just want to have fun for an hour here or there and blow up some monsters.