DOOM: The Dark Ages | Gameplay Sizzle | Coming May 15, 2025
DOOM: The Dark Ages | Gameplay Sizzle | Coming May 15, 2025
That recycled yank-the-keycard-off-the-corpse animation, thoughâŚ
It doesnât look like they learned much from Eternal. I think Iâm going to give this one a miss. All Iâm seeing is more mechanic overload, and a really annoying parry system thatâs just going to result in about 1/3 of the monster roster being, âThe only way to deal with this guy is to wait for his green attack and parry it, then you get to hit him once. Other than that heâs functionally invulnerable.â Yeah, because the Marauders were totally the highlight of Eternal, and absolutely didnât grind the entire game to a tedious three minute halt every time you encountered one and played its silly song-and-dance.
I will happily don my asbestos underpants and declare that I really donât like the direction the new Doom games are taking. Whatever this is isnât Doom; they could have just as well slapped a new original IP over top of it without any difference.
The fact that everyone but 4 people like Taylor Swift make her music great. The fact that all but 4 people use Tik Tok make it a great social media app. The fact that all but 4 people voted for Trump makes him a great president.
OrâŚ
MaybeâŚ
Doom has a history and is shifting further away from it in an attempt to capture a larger audience, like the skibidi toilet crowd that needs 24/7 overstimulation and nearly has a stroke when they need to use more than two neurons to perform an actionâŚ
2016 was good enough. More of that wouldnât alienate anyone.