I have just made the repo of my C++ STL replacement lib public on github. It's called Bedrock. It's got the usual things, Vector, String, Atomic etc. but also a very good HashMap and few interesting allocators (details on blog: danglingpointers.com/post/bedrock...) github.com/jlaumon/Bedr...

GitHub - jlaumon/Bedrock: Mini...
The allocators of Bedrock, my own C++ STL alternative - Dangling Pointers

Bedrock is a C++ STL replacement library. It comes with several specialized allocators that are faster than using the heap, while still being convenient to use.

Asset Cooker (my previous pet project) has now switched to using it. github.com/jlaumon/Asse...

GitHub - jlaumon/AssetCooker: ...
GitHub - jlaumon/AssetCooker: Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.

Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be c...

GitHub