@Gte their engine is built on the Vulcan API.
To see this game on macOS would require a two-person team to completely re-write their game in Metal (and maintain two forks of their engine going forward) or for Apple to wake up and implement Vulcan API support for Apple Silicon.
To see this game on macOS would require a two-person team to completely re-write their game in Metal (and maintain two forks of their engine going forward) or for Apple to wake up and implement Vulcan API support for Apple Silicon.