I've been revamping a lot of my #Aerodex planes, re-rendering and redoing the post processing on them. In the past I feel like I had a lot of trouble getting my renders to really feel "alive," so I'm quite pleased with this new direction.
I still need to look into diversifying my options for pilot characters in the planes, though. I basically have just one pilot guy I keep reusing, which is okay I guess but isn't super representative of what I imagine for the world of #Panauva.
I feel like I might need to buckle down and learn more about character modeling... which feels a bit like starting over, tbh. Finding stock costume assets I can throw on some metahumans is also tough cuz "pilot" gear is not super common, and what there is tends to be either super-accurate real-world pilot characters, or too modern, or too exaggerated or unrealistic. I'm too picky maybe 🤷‍♀️