Reducing saturation to 0 on the Specular and Black zones with their pivot points to affect the bare minimum reduced the flashing pixels from 8-9 per frame to 1-2 so there’s gotta be something happening there.
Reducing saturation to 0 on the Specular and Black zones with their pivot points to affect the bare minimum reduced the flashing pixels from 8-9 per frame to 1-2 so there’s gotta be something happening there.