@typeswitch But also the surge of random people just playing a game for fun and noticing that they also want to make them, the tools being more accessible than ever, perhaps the games won't be very good but there will be people out there just making super magical and original stuff for themselves and their niche
still, i still fear the concept of monetization here because not being able to sell your life's work is devastating to some
... i guess all of this is already happening
@nelson well, in my analogy, making a game is like composing a piece of music, playing the game is like performing that musical composition, and watching (a recording of) someone play the game is like listening to (a recording of) that musical performance.
the thing i was worried about is not that there will be fewer people who want to make games, but that there will be fewer people who want to play them.
@nelson in many ways this is also true in music -- the tools for music composition are more available than ever, there have never been more composers than there are today. but music composition is no longer a mass product, only recordings, so most are music producers instead.
it would be like if instead of making video games, people who want a bigger audience just produce videos directly instead . . . uh oh