i wonder if video games will go the way of music --- performed chiefly by professionals, the primary way to interact with video games is to watch other people play them, that anyone who devotes time to playing a game for fun will be seen as having failed to monetize it, etc

@typeswitch But also the surge of random people just playing a game for fun and noticing that they also want to make them, the tools being more accessible than ever, perhaps the games won't be very good but there will be people out there just making super magical and original stuff for themselves and their niche

still, i still fear the concept of monetization here because not being able to sell your life's work is devastating to some

... i guess all of this is already happening

@nelson well, in my analogy, making a game is like composing a piece of music, playing the game is like performing that musical composition, and watching (a recording of) someone play the game is like listening to (a recording of) that musical performance.

the thing i was worried about is not that there will be fewer people who want to make games, but that there will be fewer people who want to play them.

@typeswitch yeah i know i just wanted to portray the fact that there’s also a surge on people aiming to make games

@nelson in many ways this is also true in music -- the tools for music composition are more available than ever, there have never been more composers than there are today. but music composition is no longer a mass product, only recordings, so most are music producers instead.

it would be like if instead of making video games, people who want a bigger audience just produce videos directly instead . . . uh oh