Slang shading language and tooling is now a Khronos project (was an nvidia project for past umpteen years). This is exciting! GLSL seems to be frozen with no future, whereas Slang is not only actively developed, but also brings in a lot of language features that sound useful. Nice! https://shader-slang.com/blog/2024/11/20/theres-a-lot-going-on-with-slang/
There’s a lot going on with Slang!

@aras Metal and WebGPU support really up how interesting it is.
@aras Oh! And they have Mitsuba style auto-differentiation, that's really damn handy.