Inspired by some recent work build times, I was looking at Unity's "MegaCity Metro" sample in Unity 6. I got curious about at its build times. In particular for incremental builds (fancy speak for "I pressed the build button repeatedly but only made minimal changes inbetween.")

In my case, the "minimal changes" are actually "no changes at all." I just pressed the button repeatedly, because I saw that a lot of what I saw when making minimal changes is also present without any changes.

@sschoener i love those threads of yours, thanks for writing them up ✨

And the result here is really crazy. Reminds me of a slightly similar issue in the animation keyframe window where just some little caching made the window workable again. But not quite as extreme

@marwi thank you! Yes, there is always much to find for those who are willing to look!