Arkane's founder left because Bethesda 'did not want to do the kind of games that we wanted to make', and that's how it ended up with Redfall

https://sh.itjust.works/post/27456834

Arkane's founder left because Bethesda 'did not want to do the kind of games that we wanted to make', and that's how it ended up with Redfall - sh.itjust.works

He likens Arkane’s approach to studios like Larian and FromSoftware: “Those are people that have been doing, over and over, the thing they know exactly how to do, until it hits super hard. So to me, that’s what Arkane had to do.”

Damn, what a concept: doing the same kind of game multiple times, iterating on the design to perfect it. Obviously Bethesda gets releasing the same game over and over again, but this idea of “improving” the design is so alien to them. Wouldn’t adding thousands of microtransactions be an improvement?

FromSoftware | PC Gamer

FromSoftware news and coverage from PC Gamer

pcgamer
I mean creators club worked so well…
Why not have unpaid labor do it for us?
If they choose to, out of the love of the game, great. Let em do their thing. Hell, some will even raise capital on GoFundMe or Patreon.
Oh yeah, modding for fun is great. But the devs shouldn’t rely on the modders to make their game quality.