Fumei Game Reviews:
Slay the Princess

"You're on a path in the woods. And at the end of that path is a cabin. And in the basement of that cabin is a princess. You're here to slay her. If you don't, it will be the end of the world."

Slay the Princess is a choice-driven narrative adventure, by far the most reactive one I've ever played. Your decisions don't just flavor a linear narrative, they dramatically alter the course of the story. And those decisions aren't occasional interruptions of long narrative stretches, they're constant.

It's a massive and well-written script, fully and excellently voice-acted, paired with thousands of beautiful hand-drawn images and an incredible soundtrack. One of the best indie games I've ever played, highly recommended, 5/5.

CW: blood, gore, existential horror (potentially)

I'd recommend going in blind, don't even watch the trailer. Although technically difficult to spoil, since you're unlikely to find the same sequence of events, half the fun is seeing where the story goes, and just knowing potential paths can dampen that fun.

(The game also just had a huge update that added ~35% more content, and is on sale for less than $15 on Steam this week.)

@fumei This is incredibly late but thanks for the recommendation! I saw this and gave it a blind playthrough(s) last night in one sitting. Feels like taking all the interesting choice and consequence story parts of a dense cRPG and removing the 40 hours of combat slog -- enjoyed how little filler there was!