KOTOR 2 PCM with spoilers if you haven't played it yet (you should also it's two decades old)
KOTOR 2 PCM with spoilers if you haven't played it yet (you should also it's two decades old)
I never could get kotor 2 to run on my machines. I did play the first one. Years and years after it released. Somehow not knowing the twist.
I still did very poorly as it turns out being a sniper was a bad idea for the uhhh ending.
Cheats enabled it was and a complete respec later, tada! Fun.
KOTOR feels like it belongs in the original canon. It’s basically a perfect Star Wars movie with a bunch of game padding around it. It’s the most “Star Wars” Star Wars outside of the Original Trilogy.
KOTOR 2 did what Rian Johnson tried to do in deconstructing and subverting the usual Star Wars tropes, but did so a million times more competently than The Last Jedi. With the Restored Content mod it’s one of my favorite pieces of media ever.
This is a focused retrospective and critique of both of the older Knights of the Old Republic CRPGs from Bioware and Obsidian. It looks to how they interface with the Monomyth template as originally laid down in 1949 by Joseph Campbell in The Hero With a Thousand Faces, one game conforming exactly to it and the next game violently rejecting the entire premise. It also discusses how Campbell's monomyth influenced the philosophies of the Jedi and Sith more than George Lucas might care to admit. Spoilers throughout. Knights of the Old Republic 1-- 00:15 Knights of the Old Republic 2: The Sith Lords-- 1:01:12 ======================================== If you enjoyed this video and want to contribute to the production of others like it, please consider donating through the crowdfunding website Patreon: https://www.patreon.com/noahcaldwellgervais
Have you played Obsidians other works? They love deconstructing tropes. It’s what they’re known for, aside from top-tier writing and being screwed over by their publishers.
That final gauntlet of infinitely respawning enemies in the Star Forge must have ended so many non-Jedi/Sith runs. If you don’t have crowd control abilities and high enough DPS to get rid of one group before the next makes it to you, they will wear you down.
On the other hand if you DO have force powers (which the developers clearly balanced the endgame for) and a decent team, it’s a cathartic march of triumph as you blast your way through dozens of what used to be somewhat challenging enemies while Malak panics in the background.
Yeeeaaahh, as a single target sniper it was all hell. Respeccing into something force was very nice! I woke up as a soldier, damn it, I was going to be a soldier.
Except, like, no. The game said no lmfao.
That perk you get from Brianna in KOTOR 2 that lets you add your wisdom modifier to AC would have worked wonders in KOTOR.
Actually, a mod like Tale of Two Wastelands that combines the two games’ content would be amazing. They fixed so many balance problems in the second game (then snapped balance over their knee with the crafting system - as is tradition). Porting those improvements to the first would be sublime.
Ikr?! Some basic QoL things that got introduced in KotOR 2 made so much sense and on repeat playthroughs of KotOR I kept trying to do those things only to remember they don’t exist lol
That mod sounds really interesting!