Godot users on macOS: please upvote the heck out of this PR by @adamscott that makes Godot feel more at home on macOS!

https://github.com/godotengine/godot/pull/92984

I am still regularly confused that Godot refers to the file system of macOS as "File Manager", because Godot itself has a "File System" and the file manager on macOS is called "Finder".

When I proposed to change this so that Godot feels more native to macOS, a lot of engine contributors resisted the change for (IMO) no good reason.

Customize the file manager label for each platform by adamscott · Pull Request #92984 · godotengine/godot

This PR changes the lines "Open in File Manager" and "Show in File Manager" to the following: Platform Line Windows Reveal Show in File Explorer macOS Reveal Show in Fi...

GitHub
Looking at the PR, I do believe @adamscott still has to do one little thing for this PR to come through. Hope he can find the time soon :)
@adriaan Thanks for reminding me of it!