I'm looking for a student for an M.Sc. in Computer Science at the University of Calgary. *This is a fully funded position.*

The project: building tools to help understand how "retro" video games were made under amazingly constrained circumstances. While it's a CS position, this is interdisciplinary work done in collaboration with archaeologists and others.

Needs: strong coding skills, good writing abilities. Ideally: low-level, reverse engineering, or compiler experience.

@herrprofdr Way over my head (on a good day I can *just* follow the explanations by Retro Game Mechanics Explained and Displaced Gamers) but still possibly the coolest thing I've read all day, so I wish you the best of luck finding someone!