Unity scraps runtime fee, hikes subscriptions instead

https://lemmy.world/post/19716067

Unity scraps runtime fee, hikes subscriptions instead - Lemmy.World

We’ve all moved on to Godot.

Thank the gods for Godot, because without it, everyone would have been screwed.

The “problem” is that Godot is very much geared more toward 2d and lighter 3d games. Whereas Unity was in a great middle area where you could do A and even AA games that held their own.

With Unity basically dead we have seen an increasing shift toward Unreal for anything where visual fidelity “matters” and Godot for the rest. Which is awesome but it also has led to an increasing amount of “Just learn Unreal”

Also: Fuck the gods. Thank the people who actually are working their asses off on Godot and have been for years fund.godotengine.org

Godot Development Fund

Join the Development Fund and support the Godot Foundation to work on Godot Engine.

Godot Development Fund
Kronos’s openXR is looking great on Godot. They’re making good choices and it’s advancing rapidly on the fronts I care about.