How China’s first AAA game Wukong Became One of the Fastest Selling Games in History

https://lemmy.ml/post/20207167

How China’s first AAA game Wukong Became One of the Fastest Selling Games in History - Lemmy

cross-posted from: https://lemmy.ml/post/20207166 [https://lemmy.ml/post/20207166] > 850M$ revenue on 70M$ budget sounds a huge success.

By selling to China.

That doesn’t take away from it or mean it isn’t good, but that market is the difference between it and every other game.

I guess video game companies are learning now that you should make games that Chinese gamers will enjoy.

That’s what I’m scared of.

Catering to China’s censorship has not been beneficial to other media.

as opposed to western censorship? lol.
This is a joke right?
Look at the games banned on Germany.

Basically Nazi stuff. Which still isn’t awesome, but isn’t comparable at all to China. It’s a small side effect of them trying to prevent actual Nazis from regaining power and not properly recognizing games as art.

It also isn’t comparable because anyone who can’t be bothered with multiple versions is going to ignore Germany, not ruin their game.

Fun fact: Swastika’s are actually allowed for artistic and similar purposes, but in the 90’s a dodgy ruling did not consider this exception. The reasoning was the same as ‘playing violent games make you violent’ . The court feared growing up with those symbols would normalize them.

The ban got revoked in 2018

So yeah, we were kinda behind the times, but it’s getting better.

Paragraph § 86 / § 86 (Criminal Code: Germany)

Symbols, within the meaning of subsection, shall be, in particular, flags, insignia, uniforms, slogans and forms of greeting.

Yeah, I was pretty sure they fixed that, but couldn’t double check.
our censorship is le moral™
get off your high horse