How China’s first AAA game Wukong Became One of the Fastest Selling Games in History

https://lemmy.ml/post/20207167

How China’s first AAA game Wukong Became One of the Fastest Selling Games in History - Lemmy

cross-posted from: https://lemmy.ml/post/20207166 [https://lemmy.ml/post/20207166] > 850M$ revenue on 70M$ budget sounds a huge success.

By selling to China.

That doesn’t take away from it or mean it isn’t good, but that market is the difference between it and every other game.

I guess video game companies are learning now that you should make games that Chinese gamers will enjoy.

That’s what I’m scared of.

Catering to China’s censorship has not been beneficial to other media.

Blizzard is already pretty infamous for adapting their games for the Chinese market, by removing or replacing certain numbers/symbolism or objects like skulls. So, it’s already been happening for a long time.
There’s a huge difference between a publisher or two censoring their games and the industry as a whole systematically sucking up to their insane restrictions.