We've been iterating on the desing and UI/UX mockups for the fuel system tonight.
I think we have it mostly figured out, but it still needs a way to transfer set quantities of fuel from one tank/stage to another.
#pioneer_space_sim #gameui #scifi
@pioneerspacesim every switch with a hotkey I hope? 😁😁
@bekopharm Not sure about that. If there would be an arbitraty number of tanks, then it could prove challenging to provide keys for all possiblities. It would use 13 keys already on this mockup, 15 if we want to provide a way to turn of scoops as well.

@pioneerspacesim I just hear "we need API support" :D

Edith says: toggling through may probably be enough for the beginning but this is one of the games that basically beg for cockpit builds :D Just like KSP.

@bekopharm @pioneerspacesim they all know about that, I've done enough bugging on the discord throughout the months/years :D
@viktorTheBoar @bekopharm
Would be nice to have such thing, but no promises. We are undermanned as is.