Civilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to"

https://lemm.ee/post/41111121

Civilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to" - lemm.ee

I played some Humankind recently for the first time, and it made me realise that Civ 7 is stealing a lot of their homework. Districts, civilisations, even the leader interact/diplomacy screen all look incredibly similar to Humankind.
Districts were a thing in Civ 6, before Humankind came out
Obviously. I mean, I’ve only played Civ 6 for hundreds of hours. But they didn’t function similarly to Humankind. The districts in Civ 7 seem to work exactly like how they do in Humankind.
I think Endless Legend, also made my the Humankind devs Amplitude, was the first to introduce districts. Granted, the bones of 4x games, in general, are based on Civilization 1, at the very least.