OK here is my big announcement. For the past couple years I've been working on a rapid prototyping and development platform for real time rendering.
TL;DR - use nodes in a node graph to string together compute shaders, ray gen shaders, draw calls, etc. View it in a viewer that supports hot reloading. When you are done, generate code that would pass a code review. (Currently only DX12 code gen is public. More coming in future!)
https://github.com/electronicarts/gigi
GitHub - electronicarts/gigi: A framework for rapid prototyping and development of real-time rendering techniques.

A framework for rapid prototyping and development of real-time rendering techniques. - electronicarts/gigi

GitHub
Also - super obvious from the screenshots I'm sure, but dear imgui essentially made this possible. I wouldn't have been able to do this all in a reasonable time frame otherwise.
Thank you @ocornut . Also thanks for the recent article about dear imgui development. I feel way more prepared for what to do if Gigi gets popular.
@demofox Congrats on the release! Glad that dear imgui can be a bit of a help there!
@ocornut as usual, thanks to you for making UI a delight 😀