Feargus Urquhart on The Outer Worlds II: "Development is going really well; I'm really impressed with the team. We have people on this project that just get it and worked on the first game. [...]

https://sh.itjust.works/post/23682091

Feargus Urquhart on The Outer Worlds II: "Development is going really well; I'm really impressed with the team. We have people on this project that just get it and worked on the first game. [...] - sh.itjust.works

https://www.youtube.com/watch?v=ADkKzjY6j7Y [https://www.youtube.com/watch?v=ADkKzjY6j7Y] [https://sh.itjust.works/pictrs/image/824c551d-28ca-435d-ac7d-e03cc94c5b63.png]

I heard mixed things about The Outer Worlds. My recollection is that people were somewhat disappointed by it, but I can’t remember any real specific critiques (other than it’s scope being more limited than some people were expecting). Anyone have a take on the game they’d like to share?
The Outer Worlds is like if you stripped half the soul and the content out of New Vegas, slapped a coat of paint on it and threw a brick on the accelerator.
Can you be more specific with what you consider the “soul” of New Vegas? I would consider it to be its embrace of Fallout 1/2’s tone and canon, as opposed to the fairly clean break between the rest of the franchise and Bethesda’s offerings.
Describing a soul is task for a philosopher. I merely recognize a familiar spark.