Why Buy Live Service Games If They’d Disappear. To top it all of, most of these games are 60 or 70 dollars at least.

https://sh.itjust.works/post/22425399

Ron DeSantis Is Afraid of Questions From a 15-Year-Old - sh.itjust.works

Not a single one of them had ever treated the now-15-year-old as if he were a threat—until Ron DeSantis came to town. It all started with a straightforward question. In June, when DeSantis stopped for a town hall event in Hollis, Mitchell raised his hand in the crowd. “Do you believe that Trump violated the peaceful transfer of power,” the teenager asked the governor, “a key principle of American democracy that we must uphold?” DeSantis dodged the question and said Americans shouldn’t get stuck in the past, but not before remarking—in a somewhat impressed, incredulous tone—on Mitchell’s age. “Are you in high school?” the governor asked. The moment went viral, with DeSantis’ non-answer encapsulating how even Donald Trump’s lead primary rival could not bring himself to acknowledge the former president’s efforts to undo the 2020 election. CNN even played it during an interview with Chris Christie to tee up a question to the Trump foe. For Mitchell, however, the exchange kicked off a series of events that deeply rattled him and his family. Speaking about it for the first time in an interview with The Daily Beast, Mitchell says that he was grabbed and physically intimidated by DeSantis security at two subsequent campaign stops, where the candidate’s staffers also monitored him in a way he perceived as hostile. The experience, Mitchell said, was “horrifying” and amounted to “intimidation.” At a Fourth of July parade DeSantis attended, Mitchell was swarmed by security and physically restrained after a brief interaction with the governor—with his private security contractors even demanding Mitchell stay put until they said so. With his mother alarmed, the situation escalated to such a degree that the candidate’s wife, Casey, spoke directly with her—but to suggest her son was being dishonest about what happened, according to Mitchell. Then, at an August 19 event—where Mitchell was tailed closely by two security guards—an attendee told The Daily Beast they saw a staffer for DeSantis’ super PAC, Never Back Down, take a photo of the teenager on Snapchat before typing out an ominous caption: “Got our kid.” Seven other sources corroborated Mitchell’s version of events, either by sharing contemporaneous communications with the family or recounting what they witnessed in person at DeSantis events, including the Fourth of July parade. The teenager and his family say they have yet to receive any kind of apology from DeSantis. The DeSantis campaign and Never Back Down did not return multiple requests for comment from The Daily Beast. As astute an observer of the state’s politics as any, Mitchell had a blunt assessment of the fiasco over DeSantis’ treatment of him. “Really stupid,” he said, “in a small state like New Hampshire.” ‘I Just Want to Ask My Question’ As the DeSantis campaign’s summer from hell comes to an end, the governor is not much closer to seriously threatening Trump for the GOP nomination. Amid concerns over his stagnant polling numbers, his fundraising performance, and unsustainable spending, the DeSantis operation has seen substantial turnover, including the ouster of his campaign manager. Across all of the reboots and turmoil, a consistent thread apparently remained: the DeSantis team’s willingness to go to unusual lengths to prevent a teenage boy from having a chance to follow up with the candidate on his question—and, to hear Mitchell tell it, personally express regret that he made the governor look bad. More broadly, the teenager’s story distills some key reasons why DeSantis’ presidential bid is struggling: a candidate with clear difficulty making personal connections, a team obsessed with managing every detail on the campaign trail, and a pervasive anxiety over the idea of alienating Trump voters. Combined together, those factors may ensure DeSantis gets nowhere near the White House in 2024. In New Hampshire, they’ve already pushed a precocious and passionate teenager to consider quitting politics altogether. “I may be older now and know I can handle this a lot more, but if they had done that to me a few years back, I don’t know if I could have handled that,” Mitchell said. “It’s unfortunate, because I just want to ask my question.” In the nation’s first primary state, where individual voters can have an outsized impact on the process, Mitchell made himself a staple of the New Hampshire political scene before he was even a teenager. A self-described political independent who loves history and politics, Mitchell sees it as his “civic duty” to show up to ask questions, especially on behalf of “people who live in other states and the people who want to ask those questions,” who “don’t always get the opportunity.” Before DeSantis, presidential candidates have not just tolerated the teenager but seemed to genuinely appreciate him. In the 2020 Democratic primary, Sen. Amy Klobuchar (D-MN) met with Mitchell and later worked his enthusiasm for politics into her stump speech. More recently, Christie not only gave him a shoutout during the CNN interview—“he goes to every town hall meeting… he asks really tough questions”—but was quoted in a recent USA Today profile of Mitchell. “Quinn, remember me when you are president,” the former New Jersey governor quipped. ‘They’re Watching You’ After his question about Jan. 6 blew up on DeSantis, Mitchell—who was not intending to land a punch on the governor—said he “genuinely felt bad about it.” A few days later, he woke up early for the hour-and-a-half drive to Merrimack, where he intended to personally say as much to DeSantis at the town’s Fourth of July parade. Once there, the high level of security around the governor’s contingent stood out to Mitchell and other observers. Staffers for the super PAC, Never Back Down, “were nudging the security guys and pointing at me,” Mitchell said. “I actually had a reporter come up and just say, ‘They’re pointing at you and they’re watching you.’” Unfazed, Mitchell patiently walked along as the candidate crossed from curb to curb, shaking hands with voters; each time he came close to DeSantis, however, the security guards would hold their arms out in front and parry him away. Finally, Mitchell was able to get within earshot of the governor. When he passed by, he told him, “I’m so sorry that I got you in all that trouble,” and offered him a chance to give a different or more detailed answer to the question. According to Mitchell, DeSantis nodded in response, at least acknowledging his question, and the two had a quick handshake. That’s when things went south: right after the handshake, Mitchell recalled his shock when he felt a firm tug on his shirt, pulling him away from DeSantis. Suddenly, all he could see were the outstretched arms of security guards and plain clothed aides. “Usually what they do is they don’t push you or anything, but they put their hands out and kind of body you, so you just don’t move, basically,” Mitchell said, describing a shuffling motion more akin to an offensive line on a football team than a presidential candidate’s security detail. If that were not startling enough, right after the fracas, a DeSantis security guard cornered Mitchell and ordered him not to move from the spot for another five minutes. In response, he did what almost any 15-year old would do. He texted his mom. Toward the end of the parade, Mitchell’s mother reunited with her son and then demanded an explanation from DeSantis for why his security detail was putting their hands on her boy, an interaction that was observed by a Boston Globe reporter on the scene. What the Globe didn’t catch was the involvement of the second most important person in the DeSantis campaign: Casey, the governor’s wife and arguably his top political adviser. Instead of diffusing the situation, however, the Florida First Lady suggested to Mitchell’s mother that she was overreacting—and that her son was fibbing. “Well, I’m a mother, too,” Casey said, according to Mitchell and other witnesses, along with multiple sources who shared contemporaneous communications on the incident with The Daily Beast. “I know what you’re experiencing, and we’re all very afraid for our children—even if they’re exaggerating.” As for the candidate himself, DeSantis told Mitchell he would “get to the bottom” of the one-sided encounter with security, and even told the teenager to come to his next event. ‘Got Our Kid’ Ahead of their August 19 event, a staffer for Never Back Down reached out to Mitchell. USA Today let the PAC know that a photographer wanted to come photograph Mitchell for the upcoming profile. The staffer just wanted to confirm he would be in attendance. The teenager obliged. But after walking into the event, held in a firearm factory in Newport, he noticed something odd. It wasn’t just that he saw a pair of security guards flanking him as he made his way to the far side of the venue. The weird part was that Never Back Down staffers were taking photos of him. It was notable to Mitchell, even before he learned of the ominous caption—“got our kid”—that one staffer was seen attaching to a Snapchat photo. The governor kept audience questions to a tight 15 minutes, throwing Mitchell a glance but ignoring his outstretched hand, though the teenager now stands over 6 feet tall. Security kept their defensive posture as Mitchell tried to make his way to stage right—where DeSantis was attempting to chat with voters and take selfies—blocking him from getting toward the group of voters waiting to chat with the candidate. Even after Mitchell gave up on his months-long pursuit of a follow-up question to DeSantis about his views on Trump and the transfer of power, security prevented him from crossing the room to see a family friend, until they eventually relented. Since the incidents, Mitchell has not heard from the DeSantis campaign, or the PAC, though he expected to. He could not reach an in-state contact for the governor’s team himself. “The campaign, they could have called and said, ‘We’re so sorry, this should have never happened, we’ll get to the bottom of it,’” Mitchell said. “Never got a call like that. They never apologized to us for any of it.” Mitchell often says that it’s a privilege to live in New Hampshire, a state where even a determined teenager can have the power to influence the presidential election in a small way. His dream is to become a political reporter, but he said the DeSantis events almost made him want to hang it up for good. Whatever happens, Mitchell is likely to keep up his rigorous primary schedule—even if he’s unlikely to try to see DeSantis again anytime soon. But the teenager said if he ran into him “at conventions or a multiple candidate event, I will do my best to press him.” Still, the political history buff came away with one silver lining after the last DeSantis event. “I actually got a free hat that day,” Mitchell said, a fine collector’s item, even if it was for the Never Back Down PAC and not the DeSantis campaign proper. For a 15-year-old who sacrificed more than a few dog days of summer—and more than a few hours of Minecraft—to be treated as a security threat by a major presidential candidate, a free Never Back Down hat selling for nearly $30 online was, he quipped, “probably the only good thing that happened that day.”

Multiversus is the strangest one. It came out like gangbusters, hotter than Salsa Picante de Mama Funkystein, then they shuttered it for over a year before releasing it again, at which point everyone had moved on. Why did they shutter it when it was hot?
Someone wanted to use it as a tax writeoff and didn’t expect people to actually like it.
They were woefully unprepared to handle as many players as they got, because that game is built with a very small team. But if it wasn’t a live service, they wouldn’t have had to shutter it at all.
Rate correct usage of “going Gangbusters”.
“Why buy expensive shit games?” Should be the question.

There are a ton of underwhelming and outright predatory single player games too. I think the biggest takeaway is that live service is the new hotness for over monetized live service games using popular IP and players should be extra wary of those games just like they should be for single player games.

There are still a few live service games that are not predatory. I picked up Helldivers 2 for the $40 standard price and have unlocked all the warbonds and bought a chunk of the stuff off the super store with super credits earned in missions. While you can spend more money on the game if you want, it is not in your face or predatory at all. And they are keeping the living world changing on a constant basis.

It can be done, just have to watch out for the worst offenders like Multiversus.

God, helldiver’s is a little intimidating with the constant updates to the game.

It has a lot of bugs that are not due to the live service approach, and they are improving their patching process.

The live service part about new missions and storyline can be joined at any time, no more complicated then when released.

Lol I am on the opposite side of the spectrum. I’ve unlocked everything possible with medals and am constantly looking for them to add new content for me to spend them on.
But the legitimately nice thing about Helldivers is you can look through all of the updates, and decide which you want over time.
I don’t care if it’s predatory; the server requirement means they can change that at any time. It also means that it’s not built to last like thousands of other quality games are. Helldivers 2 will be completely unplayable in 30 years, but we’ll still be able to play Baldur’s Gate 3 no matter what happens.

Not every game needs to be playable forever. Yes, BG3 should be playable indefinitely and with mods it would probably be worth it too!

But there is also space for games that have a design for a shared group experience with a changing world that will result in a limited lifespan. If the world in HD2 didn’t chsnge and there wasn’t an evolving setting it would probaably grow stale a lot faster as the gsme play itself is repetitive. Events like wiping the automatons off the map and them reappearing are only clever once, and wouldn’t hold up on a replay. Without major orders there is less community engagement with the fantastic setting leading to more multiplayer dives once all the unlockable stuff has been unlocked.

It is a different kind of game and there is space for that alongside the other replayable games that don’t have a limited lifespan. It isn’t like all the games similar to BG3 are going to hold up nearly as long as BG3 either, it stands out as one of the best of its genre.

Not every game needs to be playable forever.

Yes it does! To not allow for that is purposely delivering you a worse product than they ought to, not to mention destroying the history of our medium. It would be a damn shame if your favorite movie from 30 years ago didn’t survive long enough for you to see it. That these games are designed to disappear is completely unnecessary. If the game gets repetitive after a while, that just means it’s the same as every other video game. You had your fun, now put it down and play something else. In a world where your game lives on forever, words like “engagement” are meaningless. People will play a game as long as it’s fun. You can play a game multiplayer as long as you have a handful of people who want to play it with you. And if it takes decades for you to boot it up again, that’s fine too, as long as you’re able to run the server yourself.

Summer sports leagues are bullshit because they don’t last forever!
Summer sports leagues aren’t a computer program that’s capable of being copy and pasted ad infinitum.

Sports are able to be replayed indefinitely.

Summer sports leagues are specificly set up for a limited time engagement based on how the games play out and respond to the player base. It is a perfect comparison to well executed live service games.

Not all gsmes need single player or long term playability just like not all games need online multiplayer.

No, it’s not. Because the sport doesn’t disappear when the league is over. If you want to run a league for StarCraft: Brood War, you can do that with a Discord server. If you want to run a league for Hyperscape, the game is fucking gone.
You should really complain about how baseball doesn’t have a single player mode.
You really should understand what the actual complaint is.
I disagree with the complaint being valid for every single game in existence.
Then go ahead and fight for your forced obsolescence. I personally prefer games and other creative works that don’t arbitrarily delete themselves.
“Stop having fun!”
Sure, man. I’ve just been telling you to stop having fun this whole time, regardless of the problem statement in title of the article we’re discussing. I think we’re done here.

Why not? Surely after some time, HD2 would be fun to replay, even if the content was the same as the last time. Not every game needs to be continually played forever, but games should be replayable forever. I still replay very linear games periodically even though I’m not seeing anything new, because I want to relive my memories of the game.

Another option is procedural generation, which would work really well for HD2. That’s a pretty good stand-in for constantly evolving content.

The HD2 maps are procedurally generated so that they are not identical each time you play.

The overall storyline is set, but they craft how it plays out in response to community engagement, which isn’t possible with random generation. We never would have had the mines vs orphans set up in random generation.

Sure, but once the storyline is played out, it could certainly be made available offline, no?

The shared mutiplayer experience available offline?

Ok.

LAN and direct IP connections allow for network multiplayer games to work when official servers are no longer operational.
And self-hosted servers are a thing. By “offline,” I mean “not connected to official servers.”
That is not what offline means.
If it’s self-hostable, it absolutely is. I self-host Minecraft on my home LAN and my kids can absolutely play even if the Internet goes out. That’s by definition offline, though you can certainly put it on a public server if you choose.

I can play offline with tens of thousands of other players in a dynamic real time campaign on a LAN?

Neat!

No, you can’t. They decided not to give you that functionality. But amateurs are able to get pirate MMO servers up just fine until the lawyers come through, so it’s all possible for us to do if they let us.
Cool, so it doesn’t matter if the official game is live service then.
I’m not sure how you got to that conclusion from that.
Lost Planet, there’s plenty of examples of this working??

Lost Planet has a shared multiplayer experience with thousands of other players offline?

I guess the context of how many are sharing the multiplayer experience needs to be explicitly stated.

Gameplay wise it’s very similar, and it’s not like adding fake “players” is unheard of in games, like .//Hack or Goat Simulator.

You don’t need to act like it’s leaps and bounds away

I’m not talking about filling in with bots, I’m talking about a large active community of humans.
Games as a service has always been a scam.
That’s the best part, I don’t. Most of them are mediocre and expensive for no reason.

Well my friend, It simply shows that a perfectly crafted single-player experience can offer just as much, if not more, fun than a live-service solution.

We really need to stop phrasing it this way. It is not “live service” or “single player”. You can be multiplayer and not live service; you can be single player and live service. If I’m not playing live service games, it’s not because I don’t enjoy multiplayer. I love multiplayer games. I just hate games that are designed to self-destruct.

True, it's a curse that the hitman reboot trilogy is one of my favorite "games" of all time. Simply nothing can match it for me, not even the older titles in the same franchise. And it's always online. If they don't offer a contingency plan for end of life down the line my favorite experience will eventually disappear.
This is not a pass for IO Interactive, but fans have reverse engineered the server and made a bootleg one, to my understanding.

Destiny 2.

Never again. They literally deleted story and forced everyone to buy expansions if they wanted anything more than a plinking at random bad guys around the map.

I don’t disagree with you here. In fact we paid and got content removed and Aztecross spelled it out on their predatory methods for generating income.

However, their plink-plink game has arguably some of the best gun play out there. And a cornered Bungie makes great content!

I just wish they stopped with the yo-yo of drought and flush.

Yeah it’s a damn shame. They had something great. And they shit all over it.
This and linux compatibility killed it for me. Which is so sad cuz i love the aesthetic and gameplay of destiny
Same. I loved the first one when I had a PS4 and was so excited when the 2nd came to PC then stadia. I thought that meant for sure it’d run on Linux. But nope
I never even touched Destiny 2 after they blocked off content in Destiny 1 for people who didn’t buy DLC. I wasn’t gonna pay more to play content I used to be able to.
“Well you pay a lot of money for movies that go away after you watch them, so this is the same, right?” -richoids, probably
Movies are severely overpriced, though.
The machine needs money to run, keep paying more and more, while you wonder how you’ll be able to afford a roof over your head, the managers are drinking champagne.

The entire business model is a scam. Just ban it. It costs almost nothing to add, it makes games objectively less enjoyable, and boycotts demonstrably cannot work. It’s unbeatable because it tricks people into paying for nothing.

Games make you want arbitrary worthless nonsense - that is what makes them games. Directly monetizing that is an exploitation of humanity’s predictable irrationality. Your brain cannot cleanly separate kinds of value. On some level you are wired to pursue cheeseburgers and enchanted scimitars in the same way.

This exploitation started in “free” mobile trash and is now in full-price flagship titles. It’s in subscription MMOs. It’s in single-player games. Publishers can shove it in after-the-fact.

This is the dominant strategy. You were never going to shop your way out of it. If we allow this to continue, there will be nothing else. Only legislation will fix this.

boycotts don’t work

How would you know? Nothing has truly been boycotted.

… if your standard for the term is that literally nobody buys it, boycotts do not exist.

If not, yes they’ve obviously happened, including over this specific issue, and even the biggest and loudest only dented the obscene profits from doing this shit.

My standard would be having enough people behind it to actually make a difference and not just a handful of angry people on a forum who may or may not actually stick to their guns.

Boycotts have worked for things. But only when they had enough people actually boycotting the thing that it hurt someone’s bottom line. I’ve not seen this happen with any video games since the crash of '82.

With a game like GTA, that at one point was the most sold video game in history, you’re gonna need a lot more people on board with a boycott than the entirety of Reddit to actually make a dent.

having enough people behind it to actually make a difference

Like a dent in profits? As previously mentioned?

Star Wars Battlefront II had a massive consumer backlash, leading to apologies and concessions, but it still posed no risk whatsoever of killing that specific game, let alone the business model. Hence the original point: boycotts here can’t work.

Half the issue is that a tiny fraction of players get pantsed for thousands of dollars apiece, in exchange for imaginary hats. The fuck does a boycott even look like when a game is “free?” Even the people playing it mostly aren’t buying it. It’s still half the video game industry, by revenue. Only legislation will fix this.

Boycotts are relevant because every third dingus replying to “only legislation will fix this” scoffs, “just don’t buy it.” Or, marginally better, blames it on consumers “encouraging this behavior.” Both are glib denials of a systemic problem. This is is the dominant strategy. Every business is either doing this shit… or not making as much money as they could. We were never going to shop our way out of it.