Here’s how much Valve pays its staff — and how few people it employs
Here’s how much Valve pays its staff — and how few people it employs
I love Steam and I love Gabe, but the system we have that let Steam extract so much money out of the gaming industry is broken.
And that’s true for software or online services in general, and I’m saying that as someone who benefit from that system as a software engineer.
I’d argue that Valve does more than just take 30% as a middle man. Between Steam Input, Proton, the beta built in recording system, the Forums for every game, community system and the marketplace, having your game on Steam is a massive value generator for the consumer and by extension developers.
30% might not be what the industry standard should be, but Valve isn’t just providing a standard digital distribution service.
its good that they are doing good things for the industry.
its bad that only they can/will.