It's super-old, but I've been playing the #RiftBreaker. It's a bit of RTS, a bit of tower defence, and a bit of a dungeon crawler. You jump to a (procedurally generated?) map in a random location and then you either explore or build a base to exploit the local resources. The difficulty on normal feels like it's not enough, I'm not done but the final creep wave that comes when you open the rift portal back to Earth is supposed to be huge.