Narrative games have a huge potential to be good where #accessibility is concerned. We can see this in the way #AsDuskFalls has architected their features for example. But how do other narrative games do? #tellMeWHy, #QuantumBreak, #tellTale etc. have somewhat similar-looking #games, how do those do from a #screenReader user's perspective? COme find out in an hour over at https;//twitch.tv/zersiax #selfPromo #gmaing #twitch #goingLive